Tag: 65 degree hFOV
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Sidetracked
Viewable in 2D, 3D and 360° Virtual Reality. As I explain in this 360° 3D virtual reality video, I was hoping to be out runnin’ and gunnin’ this morning, checking for camera movement anomalies, but I’m still having rendering issues. Hopefully I have found a decent workflow compromise by rendering an XAVC video out of…