There were very few people on the beach. Tuesdays are like that in Huntington Beach, California, this time of the year. So, I took my Weeview 3D camera up on the pier, but didn’t have a way to monitor what I was shooting, and ended up with way too much sky in the shots, so I cropped off most of the sky for this 360 3D project.
Viewable in 2D or 3D.
This is my first FOU (full resolution over/under) 360 3D video with spatial tracking audio (wear headphones to experience it). The static background was created with Blender, the composited 3D video was recorded with a Weeview 3D camera (most of the barrel distortion was removed with the Deform filter in Magix Movie Studio 14 Platinum), and the audio was recorded with a Zoom H2n and mixed with Reaper. Everything was then processed with FFmpeg (using myFFmpeg).
It’s time to play with the big boys! You can download and watch this HSBS 3D video (recorded with a Fujifilm W3 3D camera and a Sony TD30 3D camcorder) on the free Bigscreen Beta app. We’ll use our Oculus Rift, but we can also watch it with our Samsung Gear VR when that version is available, “soon”, as promised.
BTW, you can also download and watch a HSBS 3D video with any app that requires or can process the HSBS format.
Let’s watch another 3D video together! While we’re doing that, I’ll explain the situation with the intro and outro, and the shadow of The Beast.
The video of the park was shot with my homemade image-splitter with a 5 inch stereo base that I call “The Beast”.
Viewable in 2D, 3D and 360° virtual reality with spatial tracking audio.