Mono Mike


Hopefully, I have solved the mystery of the distorted stereo microphone problem.
This is a 360 3D audio presentation.

Sorry about the audio repeat at the end. I accidentally added an additional track in Reaper, again. I hate when that happens. 😦

BTW, the distortion is still with us. 😦 😦 😦

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Ready, Set, Rotate?


Unfortunately, spatial tracking audio isn’t working in this 360 3D video, and I’m not sure why. Perhaps I didn’t properly mix the tracks.
I’m using a Sony ECMCS3 microphone attached to my shirt collar, plugged in to a Tascam DR-05 digital recorder to record my voice. A Zoom H2n microphone in MS/XY four channel mode is positioned just above the 3D camera.

Viewable in 2D or 3D.

My New VR Audio Gag


This is my new VR audio gag. I’m using a Sony ECMCS3 microphone plugged in to a Tascam DR-05 digital recorder to record my voice, and OBS to record the Oculus Mirror on my PC. This way I can have full control over the audio mixdown when creating my 360 3D videos that include VR game or VR app captures.

Viewable in 2D or 3D.

Ring Toss


Are you ready for a game of Ring Toss at the carnival?

Viewable in 2D or 3D.

I’m still looking for an easy and effective way to record VR games and apps. For this one I used OBS, which can simultaneously record the stereoscopic Oculus mirror on a computer monitor, the game’s (or app’s) audio, and the Oculus Rift’s microphone. For future videos I want to also record a 3D selfie video for compositing in post.

Carnival Games® VR: https://www.oculus.com/experiences/rift/1148331945191570/
Open Broadcaster Software: https://obsproject.com/

Growing Bald Spot


Oh, crap. The 3D checkbox has been deprecated. If anyone can tell me a simple way to create the needed metadata to make this video 3D, I will love you more than any dog I’ve ever owned.
I noticed in my previous video that my bald spot has grown significantly larger since the last time I looked at it. 😦

Viewable in 2D or 3D.

Recorded with a Weeview 3D camera and a Zoom H2n microphone. The barrel distortion was removed with the Deform filter in Magix Movie Studio 14.0 Platinum. I used an old stereoscopic trick of graduated depth distribution to reduce the effects of the camera’s small 45mm stereo base.