Viewable in 2D, 3D and 360° virtual reality.
Based on advice from some of my cyberpals, I have decided to have fun experimenting with some new video ideas. This one combines a 360 3D VR CGI background, a 2D live-action video, and 360 degree spatial tracking audio.
I have no idea if shopping without a list at Costco was a success or not.
If you rotate this view, you will see that people are going completely nuts around here, but I mainly made this video to compare the cashews I bought at Sam’s Club to the ones I usually buy at Costco.
How does my microphone sound? I may need to explore some options for a better mike, or just keep using my portable Tascam recorder.
The friends of the lady from West Covina, California are really heating things up around here, and I’m afraid it’s quickly going to get much worse.
This is for all the people who have never been to a Costco during the week. I thought you might want to see what it looks like on a Thursday.
In this 360° 3D VR video, we are watching a 3D movie in my dimly-lit rec room on my new high-tech transparent projection screen, and because of confusion during editing, I not only look like a dork, I feel like a dork.
I went shopping at Costco last week without using a list, but for reasons I explain in this video, I don’t dare try that this week!
Here’s the coffee beans we’ve been buying at Costco, and I am one very satisfied customer!
This is my first stereoscopic 3D VR video created with my new technique of applying the floating window and barrel distortion to the live-action composite in the final over/under VR project, using Sony Movie Studio Platinum 13.
The room was created in Blender.
The live-action 3D video was recorded with a Sony TD30.
After a few weeks of being the designated grocery shopper, I attempted to shop at Costco without a shopping list. Watch this video for the whole story.
This is my first 3D VR presentation created by stacking the Cookie Cutter FX and the Deform FX in Sony Movie Studio Platinum 13 in the final over/under VR project to make a floating stereoscopic window, adjust the horizontal parallax, and apply the proper amount of barrel distortion in the composited, live action video.