A Proper View


Before I flush this tiny little camera down the toilet, let’s see if there is a way to watch this video with the proper field of view, which is 160 degrees (horizontal). I’ve tried to remove the barrel distortion, but can’t do it.

Viewable in 2D or 3D.

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On The Pier


There were very few people on the beach. Tuesdays are like that in Huntington Beach, California, this time of the year. So, I took my Weeview 3D camera up on the pier, but didn’t have a way to monitor what I was shooting, and ended up with way too much sky in the shots, so I cropped off most of the sky for this 360 3D project.

Viewable in 2D or 3D.

This is my first FOU (full resolution over/under) 360 3D video with spatial tracking audio (wear headphones to experience it). The static background was created with Blender, the composited 3D video was recorded with a Weeview 3D camera (most of the barrel distortion was removed with the Deform filter in Magix Movie Studio 14 Platinum), and the audio was recorded with a Zoom H2n and mixed with Reaper. Everything was then processed with FFmpeg (using myFFmpeg).

Growing Bald Spot


Oh, crap. The 3D checkbox has been deprecated. If anyone can tell me a simple way to create the needed metadata to make this video 3D, I will love you more than any dog I’ve ever owned.
I noticed in my previous video that my bald spot has grown significantly larger since the last time I looked at it. ­čśŽ

Viewable in 2D or 3D.

Recorded with a Weeview 3D camera and a Zoom H2n microphone. The barrel distortion was removed with the Deform filter in Magix Movie Studio 14.0 Platinum. I used an old stereoscopic trick of graduated depth distribution to reduce the effects of the camera’s small 45mm stereo base.

Perfectly Square and Perfectly Round?


Janice said my head looks normal in my 360 3D VR videos on her Note 5 and Gear VR, but I want to see for myself if I’m using the proper amount of barrel distortion in my videos.

Also uploaded to Facebook. Viewable in 2D, 3D and 360┬░ virtual reality.

Created with Blender, Sony Movie Studio Platinum 13, Reaper and FFmpeg.
Scratched Paint Shader by CgAlpha: http://www.blendswap.com/blends/view/80709

Sunscreen


Viewable in 2D, 3D and 360┬░ virtual reality.

Wearing sunscreen here in southern California is extremely important, and I’m doing everything I can to remember to wear it every time I go outside.

Back to 3D with this composited live-action video, recorded with my Sony camcorder mounted on my image-splitter with a 5-inch stereo base that I call “The Beast”.
I got lazy compositing 2D videos, latelyÔÇöcorrecting the keystone distortion then applying the proper barrel distortion for this image-splitter is a huge pain in the butt!

Created with Blender and Sony Movie Studio Platinum 13.

Coffee Beans


Viewable in 2D, 3D and 360┬░ virtual reality.

Here’s the coffee beans we’ve been buying at Costco, and I am one very satisfied customer!

This is my first stereoscopic 3D VR video created with my new technique of applying the floating window and barrel distortion to the live-action composite in the final over/under VR project, using Sony Movie Studio Platinum 13.
The room was created in Blender.
The live-action 3D video was recorded with a Sony TD30.

Grocery Shopping Without A List


Viewable in 2D, 3D and 360┬░ virtual reality.

After a few weeks of being the designated grocery shopper, I attempted to shop at Costco without a shopping list. Watch this video for the whole story.

This is my first 3D VR presentation created by stacking the Cookie Cutter FX and the Deform FX in Sony Movie Studio Platinum 13 in the final over/under VR project to make a floating stereoscopic window, adjust the horizontal parallax, and apply the proper amount of barrel distortion in the composited, live action video.