Viewable in 2D, 3D and 360° virtual reality.
As I explain in this video, I’m recording two four channel audio tracks with my 360 degree Zoom H2n microphone, then mixing the eight channels down to four channels for spatial tracking audio. The mike was placed at the same position as the stereoscopic rig for the first recording, which was synced to the stereoscopic rig’s audio recording in post, and the mike was in the “selfie” position for the second recording while I was sitting in my vehicle with the windows closed. Things were very quiet on the lake in Bonelli Park, so I’ll probably try this again in a busier environment.
Software and Gear I use to create my 360° 3D VR videos with spatial tracking audio:
Zoom H2n Handy Recorder (https://www.zoom-na.com/products/field-video-recording/field-recording/zoom-h2n-handy-recorder)
Sony AX33 4K Handycam (http://www.sony.com/electronics/handycam-camcorders/fdr-ax33)
Homemade image-splitter (https://plus.google.com/u/0/photos/photo/106491773395617461590/6408540759704618066)
Sony TD30 3D camcorder (https://esupport.sony.com/US/p/model-home.pl?mdl=HDRTD30V)
Fujifilm W3 3D camera (http://www.fujifilm.com/products/3d/camera/finepix_real3dw3/)
Movie Studio Platinum (http://www.vegascreativesoftware.com/us/vegas-movie-studio-platinum/)
Spatial Media Metadata Injector (https://github.com/google/spatial-media/releases)
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