Ding Ding, Honk Honk

Viewable in 2D, 3D and 360° virtual reality.

I’m hoping to end up with a 360 3D VR scene with spatial tracking audio that matches the visual elements, and remember, this is not yet working in iOS.
Hopefully I can do this with Sony Movie Studio Platinum 13 and FFmpeg. I’m working with stereo tracks in SMSP13, but I’m rendering a surround sound WAVE file with all but the front speakers muted. I have a theory. 🙂 If it works, I’ll show you what I’m doing, and if it doesn’t work, I’ll try something else.


Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s