Scratching The Surface


Viewable in 2D, 3D and 360° virtual reality.

Since I’ve finally got a virtual reality workflow figured out, and I’m able to cook and serve 360 3D VR YouTube videos faster than hotcakes at IHOP, now it’s time I learn how to introduce stereoscopic depth to flat surfaces in Blender.

This 360 3D VR scene was created in Blender.
The live-action 3D video was recorded with a Sony TD30.
Compositing was done with Sony Movie Studio Platinum 13.

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s