Viewable in 2D, 3D, and 360° Virtual Reality.
Until further notice, this will be my last YouTube VR video about 360° 3D virtual reality.
Starting tomorrow, I will be applying what I have learned about 360° 3D virtual reality in the past couple of weeks to talk to people about fun stuff.
This static scene, which plays for a minute and half, in order to give people time to look around, is my first attempt at placing three 120 degree hFOV perfectly square background objects into a 360° scene, with one 16:9 image plane floating out in front of the opening view, providing my usual cubic illusion gag.
“Stone shader” by CgAlpha: http://www.blendswap.com/blends/view/80522